button : number This property was removed in Phaser 2.4 and should no longer be used.Instead please see the Pointer button
start() Starts the event listeners running. Source code:
new Pointer(game, id, pointerMode) A Pointer object is used by the Mouse, Touch and MSPoint managers and represents a single finger
callbackContext : Object The context under which the callbacks are run. Source
new Touch(game) Phaser.Touch handles touch events with your game. Note: Android 2.x only supports 1 touch event at once, no multi-touch
removeKey(keycode) Removes a Key object from the Keyboard manager. Parameters
[static] NO_BUTTON : number No buttons at all. Source
buttonCode : number The buttoncode of this button if a Gamepad, or the DOM button event value if a Pointer.
repeats : number If a key is held down this holds down the number of times the key has 'repeated'.
addPointer() → {Phaser.Pointer | null}
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