addMoveCallback(callback, context) Adds a callback that is fired every time the activePointer receives a DOM move event such as a mousemove
onMouseWheel(event) The internal method that handles the mouse wheel event from the browser. Parameters
getPointerFromId(pointerId) → {Phaser.Pointer}
new DeviceButton(parent, buttonCode) DeviceButtons belong to both Phaser.Pointer and Phaser.SinglePad (Gamepad)
timeUp : number The timestamp when the button was last released. Source code:
stop(event) Called when the Pointer leaves the touchscreen. Parameters
mspointer : Phaser.MSPointer The MSPointer Input
pointer9 : Phaser.Pointer A Pointer object.
onDownCallback : Function This callback is invoked every time a key is pressed down, including key repeats when a key is held down
[static] CONTACT A 'CONTACT' pointer has an active cursor that only tracks movement when actived; notably this is a touch-style
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