applyDamping : boolean Enable to automatically apply body damping each step. Source
onBeginContact : Phaser.Signal Dispatched when a first
cursor : DisplayObject The current
new PointProxy(world, destination) A PointProxy is an internal class that allows for direct getter/setter style property access to Arrays
new GearConstraint(world, bodyA, bodyB, angle, ratio) Connects two bodies
kinematic : boolean Returns true if the Body is kinematic. Setting Body.kinematic to 'false' will make it static.
alignIn(container, position, offsetX, offsetY)
x : number The x property of this InversePointProxy get and set in pixels. Source
mx : number The x property of this PointProxy get and set in meters. Source
sprite : Phaser.Sprite Reference to the parent Sprite
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