trimmed : boolean Was it trimmed when packed? Source code:
speed : number Gets or sets the current speed of the animation in frames per second. Changing this in a playing animation will
setFrame(frameId, useLocalFrameIndex) Sets this animations playback to a
y : number Y position within the image to cut from. Source code:
update() Updates this animation. Called automatically by the AnimationManager. Source
destroy() Destroys all references this AnimationManager contains.Iterates through the list of animations stored in this manager
rotated : boolean Rotated? (not yet implemented) Source code:
new AnimationParser() Responsible for parsing sprite sheet and JSON data into the internal FrameData format that Phaser uses for animations
[readonly] frameData : Phaser.FrameData
play(frameRate, loop, killOnComplete) → {
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