hasProperty(child, key) → {boolean} Checks if the child has the given property. Will scan
[static] FOLLOW_LOCKON : number Source code:
antialias : boolean Anti-alias graphics. By default scaled images are smoothed in Canvas and WebGL, set anti-alias to false to
clearBeforeRender : boolean Clear the Canvas each frame before rendering the display list.You can set this to false
[static] SHAKE_HORIZONTAL : number Source code:
left : number The left coordinate of this Group. It is derived by calling getBounds, calculating the Groups
[readonly] resolution : integer The resolution of your game. This value is read only, but
getChildAt(index) → {DisplayObject}
angle : number The angle of rotation of the group container, in degrees. This adjusts the group itself by modifying its
setPosition(x, y) A helper function to set both the X and Y properties of the camera at oncewithout having to use game.camera
Page 13 of 28