callAll(method, context, args) Calls a function, specified by name, on all on children. The function
world : Phaser.World A reference to the game world.
antialias : boolean Anti-alias graphics. By default scaled images are smoothed in Canvas and WebGL, set anti-alias to false to
fpsProblemNotifier : Phaser.Signal If the game is
removeAll(destroy, silent, destroyTexture) Removes
position : Phaser.Point The Cameras position. This
pendingDestroy : boolean A Group is that has pendingDestroy set to true is flagged to have its destroy
cache : Phaser.Cache Reference to the assets cache.
fade(color, duration, force) → {boolean}
resetChild(child, x, y, key, frame)
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