name : string The name of this object. Default Value
set(child, key, value, checkAlive, checkVisible, operation,
angle : number The angle of rotation of the group container, in degrees. This adjusts the group itself by modifying its
id : number Reserved for future multiple camera set-ups. Source code:
clearBeforeRender : boolean Clear the Canvas each frame before rendering the display list.You can set this to false
[readonly] resolution : integer The resolution of your game. This value is read only, but
antialias : boolean Anti-alias graphics. By default scaled images are smoothed in Canvas and WebGL, set anti-alias to false to
onChildInputOut : Phaser.Signal This Signal is dispatched
removeAll(destroy, silent, destroyTexture) Removes
setAllChildren(key, value, checkAlive, checkVisible, operation,
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