contains(child) → {Boolean} Determines whether the specified display object is a child of the D
addMultiple(children, silent) → {Array.<
destroy(destroyChildren, soft) Destroys this group. Removes all children
flash(color, duration, force) → {boolean}
getByName(name) → {any} Searches the Group for the first instance of a child with the name
world : Phaser.World A reference to the game world.
reverse() Reverses all children in this group. This operation applies only to immediate children and does not propagate to subgroups
plugins : Phaser.PluginManager Reference
getFirstAlive(createIfNull, x, y, key,
visible : boolean Whether this camera is visible or not. Default Value
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