canvasBuffer :PIXICanvasBuffer The CanvasBuffer object that the tiled texture is drawn to.
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
centerX : number The center x coordinate of the Game Object.This is the same as (x - offsetX) + (width / 2)
shader : PIXI.AbstractFilter The
swapChildren(child, child2) Swaps the position of 2 Display Objects within this container. Parameters
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the Sprite as a rectangle
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
destroy(destroyChildren) Destroys the TileSprite. This removes it from its parent group, destroys the
debug : boolean A debug flag designed for use with Game.enableStep.
tilePosition :Point The offset position of the image that is being tiled Inherited
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