[static] TEXT_SET7 : string Text Set 7 = AGMSY+:4BHNTZ!;5CIOU.?06DJPV,(17EKQW")28FLRX-'39
padding : Phaser.Point Specify a padding value which
damage Damages the Game Object. This removes the given amount of health from the health property. If health is taken below or is equal to zero
setText(text, immediate) → {
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
customSpacingY : number Adds vertical spacing between each line of multi-line text, set in pixels.
play(name, frameRate, loop, killOnComplete) → {
getImage() → {Image} Will return a HTML Image of the texture Returns
getBounds(matrix) → {Phaser.Rectangle}
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