[static] TEXT_SET7 : string Text Set 7 = AGMSY+:4BHNTZ!;5CIOU.?06DJPV,(17EKQW")28FLRX-'39
buildRetroFontText() Updates the texture with the new text. Source code:
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
smoothed : boolean Sets if the stamp is smoothed or not. Source code:
updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
[readonly] deltaZ : number Returns the delta z value. The difference between rotation now
checkWorldBounds : boolean If this is set to true the Game Object checks if it is within the World bounds each frame
fixedWidth : number If you need this RetroFont image to have a fixed width you can set the width in this value.If text is
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
addChildAt(child, index) → {DisplayObject}
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