width : number The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
addChild(child) → {DisplayObject}
[readonly] deltaZ : number Returns the delta z value. The difference between rotation now
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
destroy(destroyChildren, destroyTexture) Destroys the Game Object. This
[readonly] physicsType : number The const physics body type of this object.
setText(text, immediate) → {
play(name, frameRate, loop, killOnComplete) → {
alignIn(container, position, offsetX, offsetY)
centerY : number The center y coordinate of the Game Object.This is the same as (y - offsetY) + (height / 2)
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