align : string Controls the horizontal alignment for multiline text.Can be: 'left', 'center' or 'right'.Does not affect
overlap(displayObject) → {boolean} Checks to see if the bounds of this Game Object overlaps with
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
game : Phaser.Game A reference to the currently running Game
[readonly] textHeight : number The height in pixels of the overall text area, taking into
[readonly] type : number The const type of this object.
heal Heal the Game Object. This adds the given amount of health to the health property. Inherited
animations : Phaser.AnimationManager
resolution : number The Resolution of the texture. Inherited From
[readonly] offsetY : number The amount the Game Object is visually offset from its y coordinate
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