removeChildAt(index) → {DisplayObject}
crop :Rectangle This is the area of the BaseTexture image to actually copy to the Canvas / WebGL when rendering,irrespective
input : Phaser.InputHandler | null The
getBase64() → {String} Will return a base64 encoded string of this texture. It works by calling
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
fontVariant : string The variant the font: 'normal', 'small-caps' Source
shadowStroke : boolean Sets if the drop shadow is applied to the Text stroke. Source
crop(rect, copy) Crop allows you to crop the texture being used to display this Game Object.Setting
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
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