resolution : number The Resolution of the texture. Inherited From
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
data : Object An empty Object that belongs to this Game Object.This value isn't ever used internally by Phaser, but may be
input : Phaser.InputHandler | null The
characterSpacingX : number If the characters in the font set have horizontal spacing between them set the required amount here
renderer : PIXI.CanvasRenderer |
renderRawXY(displayObject, x, y, clear) This function will draw the display object to the RenderTexture
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
scaleMin : Phaser.Point The minimum scale this Game
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