shadowOffsetY : number The shadowOffsetY value in pixels. This is how far offset vertically the shadow effect will be.
removeChildAt(index) → {DisplayObject}
shader : PIXI.AbstractFilter The
resolution : integer The resolution of the canvas the text is rendered to.This defaults to match the resolution of the renderer
bottom : number The sum of the y and height properties.This is the same as y + height - offsetY.
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
frame : integer Gets or sets the current frame index of the texture being used to render this Game Object. To change the
canvas :HTMLCanvasElement The canvas element that the text is rendered. Source
getChildAt(index) → {DisplayObject}
crop(rect, copy) Crop allows you to crop the texture being used to display this Game Object.Setting
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