strokeColors :array An array of the stroke color values as specified by
smoothed : boolean Enable or disable texture smoothing for this Game Object. It only takes effect if the Game Object is
[static] TEXT_SET6 : string Text Set 6 = ABCDEFGHIJKLMNOPQRSTUVWXYZ!?:;0123456789"(),-.'
smoothed : boolean Enable or disable texture smoothing for this BitmapText. The smoothing is applied to the BaseTexture
setFrame(frame) Sets the texture frame the Game Object uses for rendering. This is primarily an internal method used by
frameName : string Gets or sets the current frame name of the texture being used to render this Game Object. To change the
alignTo(parent, position, offsetX, offsetY) → {Object}
left : number The left coordinate of the Game Object.This is the same as x - offsetX.
[readonly] offsetX : number The amount the Game Object is visually offset from its x coordinate
exists : boolean Controls if this Game Object is processed by the core game loop.If this Game Object has a physics body it
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