<static> getAlpha(color) → {number} Given a native color
<static> interpolateColorWithRGB(color, r, g, b, steps, currentStep) → {number}
dirty : boolean Does the canvas need re-rendering? Source code:
sprite : Phaser.Image If debugging in WebGL mode we
new ArraySet(list) ArraySet is a Set data structure (items must be unique within the set) that also maintains
list : Array.<any> The backing array. Type Array.<any>
<static> hexToRGB(hex) → {number} Converts a hex string
<static> getRandomColor(min, max, alpha)
<static> mixinPrototype(target, mixin, replace) Mixes in an
bodyInfo(sprite, x, y, color) Render a Sprites Physic Body information. Parameters
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