new ArrayUtils() Utility functions for dealing with Arrays. Source code:
<static> removeRandomItem(objects, startIndex, length) → {object}
spriteInputInfo(sprite, x, y, color) Render Sprite Input Debug information. Parameters
<static> blendPinLight(a, b) → {integer} If the backdrop
reset() Removes all the items. Source code:
new LinkedList() A basic Linked List data structure. This implementation modifies the prev and next
<static> extend(deep, target) → {object} This is a slightly
box2dWorld() Renders 'debug draw' data for the Box2D world if it exists.This uses the standard debug drawing feature of Box2D
<static> getColor(r, g, b) → {number} Given 3 color values
spriteBounds(sprite, color, filled) Renders the Sprites bounds. Note: This
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