timer(timer, x, y, color) Render Timer information. Parameters
<static> packPixel(r, g, b, a) → {number} Packs the r
<static> blendLinearDodge(a, b) → {integer} An alias
first : Object First element in the list. Source code:
total : integer Number of elements in the list. Source code:
new Debug(game) A collection of methods for displaying debug information about game objects. If your game is running in Canvas
<static> blendLighten(a, b) → {integer} Selects the lighter
new Utils() Source code:
<static> isPlainObject(obj) → {boolean} This is a slightly
<static> RGBtoString(r, g, b, a, prefix)
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