new Utils() Source code:
callAll(key, parameter) Calls a function on all members of this list, using the member as the context for the callback. If the
<static> blendLighten(a, b) → {integer} Selects the lighter
remove(item) → {any} Removes the given element from this list if it exists. Parameters
<static> isPlainObject(obj) → {boolean} This is a slightly
new Debug(game) A collection of methods for displaying debug information about game objects. If your game is running in Canvas
next :any Returns the the next item (based on the cursor) and advances the cursor. Source
box2dBody(sprite, color) Renders 'debug draw' data for the given Box2D body.This uses the standard
<static> interpolateColor(color1, color2, steps, currentStep, alpha) → {number}
<static> interpolateRGB(r1, g1, b1, r2, g2, b2, steps, currentStep) → {number}
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