blendSourceOut() → {Phaser.BitmapData}
destroy(destroyBase) Destroys this texture Parameters Name
noFrame : boolean Does this Texture have any frame data assigned to it? Inherited
frameData : Phaser.FrameData The FrameData
blendSaturation() → {Phaser.BitmapData}
renderer : PIXI.CanvasRenderer |
game : Phaser.Game A reference to the currently running game
fill(r, g, b, a) → {Phaser
height : number The height of the render texture Inherited From
blendHue() → {Phaser.BitmapData}
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