extract(destination, r, g, b, a, resize, r2, g2,
data :Uint8ClampedArray A Uint8ClampedArray view into BitmapData.buffer.Note that this is unavailable in some browsers (such
requiresReTint : boolean This will let a renderer know that a tinted parent has updated its texture.
tint : number The tint applied to the graphic shape. This is a hex value. Apply a value of 0xFFFFFF to reset the tint.
getBase64() → {String} Will return a base64 encoded string of this texture. It works by calling
key : string | Phaser.RenderTexture |
text(text, x, y, font, color, shadow) → {
frameData : Phaser.FrameData The FrameData
width : number The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
[readonly] children : Array.<Displa
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