game : Phaser.Game A reference to the currently running game
isUp : boolean If the Pointer is not touching the touchscreen, or all mouse or pen buttons are up, isUp is set to true
ctrlKey : boolean True if the control key was held down when this button was last pressed or released.Not supported on Gamepads
releasePointerLock() Internal release pointer lock handler. Source code:
getLocalPosition(displayObject, pointer) → {Phaser.Point}
touchEnterCallback : Function A callback that can be fired on a touchEnter event. Source
[static] FORWARD_BUTTON : number The X2 button. This is typically the mouse Forward button
[static] ERASER_BUTTON : number The Eraser pen button on PointerEvent supported devices only
resetSpeed(x, y) Resets the speed and old position properties. Parameters
enabled : boolean When enabled, input (eg. Keyboard, Mouse, Touch) will be processed - as long as the individual sources are enabled
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