onPointerUp(event) The function that handles the PointerUp event. Parameters
justReleasedRate : number The number of milliseconds below which the Pointer is considered justReleased .
[readonly] lastKey : Phaser.Key
new MSPointer(game) The MSPointer class handles Microsoft touch interactions with the game and the resulting Pointer objects. It
position : Phaser.Point A point object representing
middleButton : Phaser.DeviceButton If this
touchMoveCallback : Function A callback that can be fired on a touchMove event. Source
[readonly] pointers : Array.<Phaser.Pointer>
hitContext :CanvasRenderingContext2D The context of the pixel perfect hit canvas. Source
event :MouseEvent | null The browser mouse DOM event. Will be null if no mouse event has ever been received.Access this property
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