timeUp : number The timestamp when the key was last released. This is based on Game.time.now.
[static] ERASER_BUTTON : number The Eraser pen button on PointerEvent supported devices only
new MSPointer(game) The MSPointer class handles Microsoft touch interactions with the game and the resulting Pointer objects. It
onUp : Phaser.Signal This Signal is dispatched every
reset(hard) Reset all of the Pointers and Input states. The optional hard parameter
event :MouseEvent | null The browser mouse DOM event. Will be null if no mouse event has ever been received.Access this property
pointerDownCallback : Function A callback that can be fired on a MSPointerDown event.
pointer1 : Phaser.Pointer A Pointer object.
clientX : number The horizontal coordinate of the Pointer within the application's client area at which the event occurred (as
mouseOutCallback : Function A callback that can be fired when the mouse is no longer over the game canvas.
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