isDown : boolean The "down" state of the button. Source code:
isUp : boolean If the Pointer is not touching the touchscreen, or all mouse or pen buttons are up, isUp is set to true
[static] RIGHT_BUTTON : number Source code:
timeDown : number The timestamp when the key was last pressed down. This is based on Game.time.now.
onPointerUp(event) The function that handles the PointerUp event. Parameters
getLocalPosition(displayObject, pointer) → {Phaser.Point}
touchEnterCallback : Function A callback that can be fired on a touchEnter event. Source
touchMoveCallback : Function A callback that can be fired on a touchMove event. Source
[static] MOUSE_TOUCH_COMBINE : number Source code:
recordPointerHistory : boolean Sets if the Pointer objects should record a history of x/y coordinates they have passed through
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