timeDown : number The timestamp when the key was last pressed down. This is based on Game.time.now.
onUp : Phaser.Signal This Signal is dispatched every
[static] NO_BUTTON : number Source code:
onFloat : Phaser.Signal Gamepad only.This Signal
[readonly] totalInactivePointers : number The total number of inactive Pointers.
onMouseOver(event) The internal method that handles the mouse over event from the browser. Parameters
[static] LEFT_BUTTON : number The Left Mouse button, or in PointerEvent devices a Touch contact
[readonly] worldY : number Gets the Y value of this Pointer in world coordinates based on
justPressed(duration) → {boolean} Returns the "just pressed" state
timeUp : number The timestamp when the key was last released. This is based on Game.time.now.
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