Physics.Ninja#time
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja

time : Phaser.Time Local reference to game.time.

2025-01-10 15:47:30
Physics.Ninja#enableBody()
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja

enableBody(object) Creates a Ninja Physics body on the given game object.A game object can only have 1 physics body active at

2025-01-10 15:47:30
Physics.Ninja.Circle#projCircle_Half()
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja.Circle

projCircle_Half(x, y, oH, oV, obj, t) → {number} Resolves Half tile collision. Parameters

2025-01-10 15:47:30
Physics.Ninja.Tile#reportCollisionVsWorld()
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja.Tile

reportCollisionVsWorld(px, py, dx, dy, obj) Process a world collision and apply the resulting forces. Parameters

2025-01-10 15:47:30
Physics.Ninja.Circle#oldpos
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja.Circle

oldpos : Phaser.Point The position of this object in

2025-01-10 15:47:30
Physics.Ninja.Body#wasTouching
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja.Body

wasTouching : Object This object is populated with previous touching values from the bodies previous collision. An object containing

2025-01-10 15:47:30
Physics.Ninja.Body#checkCollision
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja.Body

checkCollision : Object Set the checkCollision properties to control which directions collision is processed for this Body.

2025-01-10 15:47:30
Physics.Ninja#maxObjects
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja

maxObjects : number Used by the QuadTree to set the maximum number of objects per quad.

2025-01-10 15:47:30
Physics.Ninja.AABB#oldpos
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja.AABB

oldpos : Phaser.Point The position of this object in

2025-01-10 15:47:30
Physics.Ninja.AABB#yw
  • References/Game Development/Phaser/Ninja Physics/Physics.Ninja.AABB

[readonly] yw Properties: Name Type

2025-01-10 15:47:30