drawEllipse(x, y, width, height) → {PIXI.Graphics}
baseTexture : PIXI.BaseTexture The
generateTilingTexture(forcePowerOfTwo, renderSession) Parameters Name Type
removeChild(child) → {DisplayObject}
refreshTexture : boolean If true the TilingSprite will run generateTexture on its next render pass.This
getBounds(matrix) → {Rectangle} Returns the bounds of the Sprite as a rectangle.The bounds
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
dirty : boolean Source code:
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
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