getBounds(matrix) → {Rectangle} Returns the bounds of the Sprite as a rectangle.The bounds
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the Sprite as a rectangle
context :CanvasRenderingContext2D The canvas 2d context that everything is drawn with
destroy() Removes everything from the renderer (event listeners, spritebatch, etc...) Source
addChildAt(child, index) → {DisplayObject}
tileScale :Point The scaling of the image that is being tiled Source code:
drawEllipse(x, y, width, height) → {PIXI.Graphics}
requiresReTint : boolean This will let a renderer know that a tinted parent has updated its texture.
new Texture(baseTexture, frame, crop, trim) A texture stores the information
dirty : boolean Source code:
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