getBounds(matrix) → {Rectangle} Returns the bounds of the Sprite as a rectangle.The bounds
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
setContext(gl) Initialises the context and the properties. Parameters
destroy(destroyBase) Destroys this texture Parameters Name
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
refreshTexture : boolean If true the TilingSprite will run generateTexture on its next render pass.This
frame :Rectangle The frame specifies the region of the base texture that this texture uses
removeChild(child) → {DisplayObject}
resize(width, height, updateBase) Resizes the RenderTexture. Parameters
quadraticCurveTo(cpX, cpY, toX, toY) → {PIXI.Graphics}
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