Strip#removeChildAt()
  • References/Game Development/Phaser/PIXI/PIXI.Strip

removeChildAt(index) → {DisplayObject}

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Sprite#children
  • References/Game Development/Phaser/PIXI/PIXI.Sprite

[readonly] children : Array.<Displa

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TilingSprite#removeChild()
  • References/Game Development/Phaser/PIXI/PIXI.TilingSprite

removeChild(child) → {DisplayObject}

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Strip#Strip
  • References/Game Development/Phaser/PIXI/PIXI.Strip

new Strip(texture, width, height) Parameters Name Type Description

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DisplayObjectContainer#height
  • References/Game Development/Phaser/PIXI/PIXI.DisplayObjectContainer

height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set

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Sprite#removeChild()
  • References/Game Development/Phaser/PIXI/PIXI.Sprite

removeChild(child) → {DisplayObject}

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CanvasRenderer#destroy()
  • References/Game Development/Phaser/PIXI/PIXI.CanvasRenderer

destroy(removeView) Removes everything from the renderer and optionally removes the Canvas DOM element

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Strip#getChildAt()
  • References/Game Development/Phaser/PIXI/PIXI.Strip

getChildAt(index) → {DisplayObject}

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Strip#height
  • References/Game Development/Phaser/PIXI/PIXI.Strip

height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set

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Strip#removeChild()
  • References/Game Development/Phaser/PIXI/PIXI.Strip

removeChild(child) → {DisplayObject}

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