addChildAt(child, index) → {DisplayObject}
[readonly] children : Array.<Displa
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
width : number The width of the sprite, setting this will actually modify the scale to achieve the value set
canvasBuffer :PIXICanvasBuffer The CanvasBuffer object that the tiled texture is drawn to.
count : number Internal var. Source code:
requiresReTint : boolean This will let a renderer know that a tinted parent has updated its texture.
isTiling : boolean Is this a tiling texture? As used by the likes of a TilingSprite. Source
width : number The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
trim :Rectangle The texture trim data. Inherited From
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