addChildAt(child, index) → {DisplayObject}
setFrame(frame) Specifies the region of the baseTexture that this texture will use. Parameters
count : number Internal var. Source code:
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
removeChildAt(index) → {DisplayObject}
new GraphicsData() A GraphicsData object. Source code:
fillAlpha : number The alpha value used when filling the Graphics object. Source
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
getChildAt(index) → {DisplayObject}
anchor :Point The anchor sets the origin point of the texture.The default is 0,0 this means the texture's origin is the top
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