transparent : boolean Whether the render view is transparent Source code:
type : number The renderer type. Source code:
addChild(child) → {DisplayObject}
removeChildAt(index) → {DisplayObject}
endFill() → {PIXI.Graphics}
syncUniforms() Syncs the uniforms between the class object and the shaders. Source
stencilManager : PIXI.WebGLStencilManager Manages the stencil buffer Source
width : number The width of the sprite, setting this will actually modify the scale to achieve the value set
width : number The width of the canvas view Source code:
clear() Clears the RenderTexture. Source code:
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