setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
fillAlpha : number The alpha value used when filling the Graphics object. Source
type : number The renderer type. Source code:
frame :Rectangle The framing rectangle of the render texture Source code:
height : number The height of the Texture in pixels. Source code:
width : number The width of the sprite, setting this will actually modify the scale to achieve the value set
getBase64() → {String} Will return a base64 encoded string of this texture. It works by calling
offset :Point Source code:
tint : number The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF will remove any tint effect.
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