texture : PIXI.Texture The texture that the
baseTexture : PIXI.BaseTexture The
<static> fromCanvas(canvas, scaleMode) → {
lineStyle(lineWidth, color, alpha) → {PIXI.Graphics}
quadraticCurveTo(cpX, cpY, toX, toY) → {PIXI.Graphics}
filterManager : PIXI.WebGLFilterManager
lineColor : string The color of any lines drawn. Default Value
initShaderBuffers() Initialises the shader buffers. Source code:
addChild(child) → {DisplayObject}
applyFilterPass(filter, filterArea, width, height) Applies the filter to the specified area. Parameters
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