version : number The version of the map data (as specified in Tiled, usually 1). Source
revive(health) → {PIXI.DisplayObject} Brings a 'dead' Game Object
inputEnabled : boolean By default a Game Object won't process any input events. By setting inputEnabled to true a
firstgid : integer The Tiled firstgid value.This is the starting index of the first tile index this Tileset contains.
copy(tile) Copies the tile data and properties from the given tile to this tile. Parameters
draw(context, x, y, index) Draws a tile from this Tileset at the given coordinates on the context. Parameters
overlap(displayObject) → {boolean} Checks to see if the bounds of this Game Object overlaps with
kill() → {PIXI.DisplayObject} Kills a Game Object. A killed Game Object has its alive
events : Phaser.Events All Phaser Game Objects
isInteresting(collides, faces) → {boolean} Is this tile interesting? Parameters
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