images :array An array of Tiled Image Layers. Source code:
firstgid : integer The Tiled firstgid value.This is the starting index of the first tile index this Tileset contains.
collideLeft : boolean Indicating collide with any object on the left. Source
removeTileWorldXY(x, y, tileWidth, tileHeight, layer) → {
events : Phaser.Events All Phaser Game Objects
version : number The version of the map data (as specified in Tiled, usually 1). Source
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
setCollisionBetween(start, stop, collides, layer, recalculate)
copy(tile) Copies the tile data and properties from the given tile to this tile. Parameters
world : Phaser.Point The world coordinates of this
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