y : number The y map coordinate of this tile. Source code:
tileWidth : number The base width of the tiles in the map (in pixels). Source
flipped : boolean Whether this tile is flipped (mirrored) or not. Source
alpha : number The alpha value at which this tile is drawn to the canvas. Source
faceTop : boolean Is the top of this tile an interesting edge? Source code:
getRayCastTiles(line, stepRate, collides, interestingFace)
addChildAt(child, index) → {DisplayObject}
setTileLocationCallback(x, y, width, height, callback, callbackContext, layer) Sets a global collision
properties : Object Tile specific properties. Source code:
[readonly] tileWidth : integer The width of each tile (in pixels).
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