destroy(destroyChildren, destroyTexture) Destroys the Game Object. This
texture : PIXI.Texture The texture that the
exists : boolean If exists is true the group is updated, otherwise it is skipped.
centerX : number The center x coordinate of this Group. It is derived by calling getBounds, calculating the
resetChild(child, x, y, key, frame)
tileScale :Point The scaling of the image that is being tiled Inherited
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
swapChildren(child, child2) Swaps the position of 2 Display Objects within this container. Parameters
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
removeChild(child) → {DisplayObject}
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