[readonly] deltaX : number Returns the delta x value. The difference between world.x now and
removeChild(child) → {DisplayObject}
onDestroy : Phaser.Signal This signal is dispatched
kill() → {PIXI.DisplayObject} Kills a Game Object. A killed Game Object has its alive
world : Phaser.Point The world coordinates of this
addChild(child) → {DisplayObject}
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
resizeFrame(parent, width, height) Resizes the Frame dimensions that the Game Object uses for rendering. You shouldn't normally
cameraOffset : Phaser.Point The x/y coordinate offset
cropRect : Phaser.Rectangle The Rectangle used
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