bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
moveAll(group, silent) → {Phaser
updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
getFirstAlive(createIfNull, x, y, key,
addAll(property, amount, checkAlive, checkVisible) Adds the amount to the given property on all children in this group. Group
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
swapChildren(child, child2) Swaps the position of 2 Display Objects within this container. Parameters
lifespan : number The lifespan allows you to give a Game Object a lifespan in milliseconds. Once the Game Object is 'born'
autoCull : boolean A Game Object with autoCull set to true will check its bounds against the World Camera every frame
setProperty(child, key, value, operation, force) → {boolean}
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