new Button(game, x, y, key, callback,
crop(rect, copy) Crop allows you to crop the texture being used to display this Game Object.Setting
[readonly] previousRotation : number The rotation the Game Object was in set to in the previous
centerX : number The center x coordinate of the Game Object.This is the same as (x - offsetX) + (width / 2)
cameraOffset : Phaser.Point The x/y coordinate offset
forEachExists(callback, callbackContext, args) Call a function on each existing child in this group.
removeChild(child) → {DisplayObject}
getBounds(matrix) → {Rectangle} Returns the bounds of the Sprite as a rectangle.The bounds
cameraOffset : Phaser.Point If this object is
[readonly] inCamera : boolean Checks if the Game Objects bounds intersect with the Game Camera
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