updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
setFrame(frame) Sets the texture frame the Game Object uses for rendering. This is primarily an internal method used by
getRandom(startIndex, length) → {any} Returns
getByName(name) → {any} Searches the Group for the first instance of a child with the name
reset(x, y, health) → {PIXI.DisplayObject} Resets the Game Object
getChildAt(index) → {DisplayObject}
addChild(child) → {DisplayObject}
[readonly] onOutSound : Phaser.Sound |
overlap(displayObject) → {boolean} Checks to see if the bounds of this Game Object overlaps with
tilePosition :Point The offset position of the image that is being tiled Inherited
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