physicsBodyType : integer If enableBody
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
outOfBoundsKill : boolean If this and the checkWorldBounds property are both set to true then the kill
[readonly] total : integer Total number of existing children in the group.
top : number The y coordinate of the Game Object.This is the same as y - offsetY.
getBounds(matrix) → {Rectangle} Returns the bounds of the Sprite as a rectangle.The bounds
setSounds(overSound, overMarker, downSound, downMarker
cameraOffset : Phaser.Point The x/y coordinate offset
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