outOfCameraBoundsKill : boolean If this and the autoCull property are both set to true, then the kill
height : number The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
destroy(destroyChildren, destroyTexture) Destroys the Game Object. This
lifespan : number The lifespan allows you to give a Game Object a lifespan in milliseconds. Once the Game Object is 'born'
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
[readonly] total : integer Total number of existing children in the group.
tilePosition :Point The offset position of the image that is being tiled Inherited
setHealth Sets the health property of the Game Object to the given amount.Will never exceed the maxHealth value.
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