top : number The y coordinate of the Game Object.This is the same as y - offsetY.
crop(rect, copy) Crop allows you to crop the texture being used to display this Game Object.Setting
alignIn(container, position, offsetX, offsetY)
play(name, frameRate, loop, killOnComplete) → {
lifespan : number The lifespan allows you to give a Game Object a lifespan in milliseconds. Once the Game Object is 'born'
setOverSound(sound, marker) The Sound to be played when a Pointer moves over this Button. Parameters
[readonly] type : number The const type of this object.
addChildAt(child, index) → {DisplayObject}
health : number The Game Objects health value. This is a handy property for setting and manipulating health on a Game Object.
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