[readonly] physicsType : number The const physics body type of this object.
height : number The height of the sprite, setting this will actually modify the scale to achieve the value set
name : string A name for this group. Not used internally but useful for debugging.
[readonly] onOutSoundMarker : string The Sound Marker used in conjunction with the onOutSound
swapChildren(child, child2) Swaps the position of 2 Display Objects within this container. Parameters
centerX : number The center x coordinate of the Game Object.This is the same as (x - offsetX) + (width / 2)
outOfBoundsKill : boolean If this and the checkWorldBounds property are both set to true then the kill
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
fixedToCamera : boolean A Game Object that is "fixed" to the camera uses its x/y coordinates as offsets from the top left of the
tilingTexture :PIXITexture An internal Texture object that holds the tiling texture that was generated from TilingSprite.texture
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