removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
renderable : boolean Whether this sprite is renderable or not Inherited
forEach(callback, callbackContext, checkExists, args) Call a function on
stopScroll() Stops an automatically scrolling TileSprite. Source code:
loadTexture(key, frame, stopAnimation) Changes the base texture the Game
key : string | Phaser.RenderTexture |
lifespan : number The lifespan allows you to give a Game Object a lifespan in milliseconds. Once the Game Object is 'born'
outOfBoundsKill : boolean If this and the checkWorldBounds property are both set to true then the kill
world : Phaser.Point The world coordinates of this
frame : integer Gets or sets the current frame index of the texture being used to render this Game Object. To change the
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