cameraOffset : Phaser.Point The x/y coordinate offset
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
replace(oldChild, newChild) → {any} Replaces a child of this Group with the given newChild. The
text(x, y, text, style, group
currentTime : number The current time of the video in seconds. If set the video will attempt to seek to that point in time.
bottom : number The bottom coordinate of this Group. It is derived by calling getBounds, calculating the Groups
new AutoCull() The AutoCull Component is responsible for providing methods that check if a Game Object is within the bounds of the World
right : number The right coordinate of the Game Object.This is the same as x + width - offsetX.
pointerX(pointerId) → {number} The x coordinate of the Input pointer
startDrag(pointer) Called by Pointer when drag starts on this Sprite. Should not usually be called directly. Parameters
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