[readonly] fresh : boolean A Game Object is considered fresh if it has just been
alignIn(container, position, offsetX, offsetY)
parent : Phaser.Sprite The Sprite that owns these
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
setScaleMinMax(minX, minY, maxX, maxY) Sets the scaleMin and scaleMax values. These values are used to limit how far this Game Object
onTimeout : Phaser.Signal This signal is dispatched
checkAll(key, value, checkAlive, checkVisible, force)
[readonly] inCamera : boolean Checks if the Game Objects bounds intersect with the Game Camera
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
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