setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
callAllExists(callback, existsValue, parameter) Calls a function, specified by name, on all children in the group who exist (or do not
[readonly] fresh : boolean A Game Object is considered fresh if it has just been
bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
[readonly] z : number The z depth of this Game Object within its parent Group.No two
update() Override this method in your own custom objects to handle any update requirements.It is called immediately after preUpdate
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
world : Phaser.Point The world coordinates of this
replace(oldChild, newChild) → {any} Replaces a child of this Group with the given newChild. The
Page 16 of 47