cursor : DisplayObject The current
new Health() The Health component provides the ability for Game Objects to have a health propertythat can be damaged
getChildIndex(child) → {Number} Returns the index position of a child DisplayObject instance
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
crop(rect, copy) Crop allows you to crop the texture being used to display this Game Object.Setting
add(object) → {Phaser.Video}
isStreaming : boolean Is there a streaming video source? I.e. from a webcam. Source
enabled : boolean If enabled the Input Handler will process input requests and monitor pointer activity.
destroy() Destroys the Video object. This calls Video.stop and then Video.removeVideoElement.If any
physicsGroup(physicsBodyType, parent, name, addToStage)
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