bitmapText(x, y, font, text, size, align) → {
onComplete : Phaser.Signal This signal is dispatched
[static] RETURN_CHILD : integer A returnType value, as specified in
new ScaleMinMax() The ScaleMinMax component allows a Game Object to limit how far it can be scaled by its parent.
startMediaStream(captureAudio, width, height) →
new Events(sprite) The Events component is a collection of events fired by the parent Game Object. Phaser uses what are known
[readonly] z : number The z depth of this Game Object within its parent Group.No two
grid(key, width, height, cellWidth, cellHeight, color) → {PIXI
getFurthestFrom(object, callback, callbackContext) → {any}
centerX : number The center x coordinate of the Game Object.This is the same as (x - offsetX) + (width / 2)
Page 34 of 47