[static] RETURN_CHILD : integer A returnType value, as specified in
pendingDestroy : boolean A Game Object is that is pendingDestroy is flagged to have its destroy method called on the next logic
justOver(pointerId, delay) → {boolean} Returns true if the pointer
[readonly] deltaX : number Returns the delta x value. The difference between world.x now and
transformCallback : Function The callback that will apply any scale limiting to the worldTransform.
addToWorld(x, y, anchorX, anchorY, scaleX
boundsRect : Phaser.Rectangle A region of the
onChildInputOver : Phaser.Signal This Signal is dispatched
[readonly] z : integer The z-depth value of this object within its parent container/Group
enabled : boolean If enabled the Input Handler will process input requests and monitor pointer activity.
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