setTouchLock() Sets the Input Manager touch callback to be Video.unlock.Required for mobile video unlocking. Mostly just used
forEach(callback, callbackContext, checkExists, args) Call a function on
[static] PALETTE_CGA : number A 16 color CGA inspired palette.
x : number The position of the Game Object on the x axis relative to the local coordinates of the parent.
isPlaying : boolean Is the current animation playing? Source code:
top : number The y coordinate of the Game Object.This is the same as y - offsetY.
[static] RETURN_CHILD : integer A returnType value, as specified in
palettes :array A range of 16 color palettes for use with sprite generation. Source
getChildAt(index) → {DisplayObject}
revive(health) → {PIXI.DisplayObject} Brings a 'dead' Game Object
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