outOfCameraBoundsKill : boolean If this and the autoCull property are both set to true, then the kill
destroy() Clean up memory. Source code:
new ScaleMinMax() The ScaleMinMax component allows a Game Object to limit how far it can be scaled by its parent.
complete() Called when the video completes playback (reaches and ended state).Dispatches the Video.onComplete signal.
play(loop, playbackRate) → {
getRandomExists(startIndex, endIndex) → {any}
iterate(key, value, returnType, callback, callbackContext, args)
moveUp() → {PIXI.DisplayObject} Moves this Game Object up one place in its parents display list
[readonly] z : integer The z-depth value of this object within its parent container/Group
new Events(sprite) The Events component is a collection of events fired by the parent Game Object. Phaser uses what are known
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