videoStream :MediaStream The Video Stream data. Only set if this Video is streaming from the webcam via startMediaStream
snapOffsetY : number This defines the top-left Y coordinate of the snap grid.. Source
checkBoundsRect() Bounds Rect check for the sprite drag Source code:
checkWorldBounds : boolean If this is set to true the Game Object checks if it is within the World bounds each frame
spriteBatch(parent, name, addToStage) → {
getFirstDead(createIfNull, x, y, key,
resetChild(child, x, y, key, frame)
set(child, key, value, checkAlive, checkVisible, operation,
getByName(name) → {any} Searches the Group for the first instance of a child with the name
bringToTop(child) → {any} Brings the given child to the top of this group so it renders above all
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