projection :Point Source code:
blendModeManager : PIXI.WebGLBlendModeManager
width : number The width of the canvas view Default Value
addChildAt(child, index) → {DisplayObject}
new Sprite(texture) The Sprite object is the base for all textured objects that are rendered to the screen Parameters
destroy() Destroys this base texture Source code:
mipmap : boolean Set this to true if a mipmap of this texture needs to be generated. This value needs to be set before the texture
new CanvasMaskManager() A set of functions used to handle masking. Source code:
new CanvasRenderer(game) The CanvasRenderer draws the Stage and all its content onto a 2d canvas. This renderer should be used for browsers
shader : PIXI.AbstractFilter The
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