updateTexture(texture) → {Boolean} Updates and Creates a WebGL texture for the renderers context
dirty : boolean Whether the strip is dirty or not Inherited From
removeChild(child) → {DisplayObject}
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
exists : boolean Controls if this Sprite is processed by the core Phaser game loops and Group loops.
getBounds(matrix) → {Rectangle} Returns the bounds of the mesh as a rectangle. The bounds calculation
scaleMode : number The scale mode to apply when scaling this texture Default
crop :Rectangle This is the area of the BaseTexture image to actually copy to the Canvas / WebGL when rendering,irrespective
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
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